๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ

Controls: WASD to move, Mouse to aim attacks (attacks are auto), click pause icon (top right) or Esc to pause.

WebGL Audio: if you experience audio issues, itโ€™s recommended to download the build for your platform!

๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ

LORE: The year is 1472 according to the Frogeian calendar. The great Queen Lilith of the Empire of Froge has been slain, leaving her empire at the precipice in the chaos. All under the divine watch of Toadin stands to be lost, and The Principality of Ouroborus makes its move. With each passing day the walls of this once great empire are torn down one by one. 

But the noble souls of the Empire are resilient. Taking up arms in a battlefield once ravaged by a prehistoric war, a lone Frogeian citizen readies to stain the now overgrown ruins once again. In a cruel twist of fate, the true history of these hallowed grounds are revealed. With each snake bested, a soldier from eras past joins the lone frog warrior's final stand. With nearly nothing to call home anymore and the bright flame of one's will to live on, the true nature of the world is revealed in their final moments. This battle has occurred before and will occur again. All that was will be sundered so it may be reborn in a new age. Can this frog make its own fate? Or will the truth once again be missing in another great civilizations annals of history?

TL;DR Frog fight Snake

๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ

Credits:

Austin Szema: Technical Design

Ben Zakharenko: Audio Design and Music

Benny Lee: Art, Character Concept

Connor Saila: Programming, Catastrophic Yapper

Eugenio Lopez: Design, Programming

Lan Kung: Technical UI/UX Artist, BG Artist

Manny "Press H In-Game" Mallea: Programming

John "Aim for the Head" Haley: Design, Production


Special Thanks To:

Andrew Hariyanto

Oliver Marich

Tate Donnelly

Taksin Mann

๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ

This game was made for the 2024 GMTK Game Jam, with the theme of:


Our game fits the theme because you build an army of frogs to fight scaled enemies (snakes) that increase in scale and numbers

Updated 14 days ago
Published 26 days ago
StatusIn development
PlatformsWindows, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorsAustinSzema, Fumpledump, tatedonnelly, yumio, Kamioca, Eugenio Lopez, bzakharenko, lan_thorn, Manny Mallea
GenreSurvival
Tags2D, bullet-heaven, Funny, Real time strategy, Singleplayer, Unity
Average sessionA few seconds

Download

Download NowName your own price

Click download now to get access to the following files:

Frogmageddon_v1.0.1_Windows.zip 45 MB
Frogmageddon_v1.0.1_Linux.zip 43 MB

Development log

Comments

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(+2)

I've never seen so many frogs in one place! 2210/10! (2210 for number of frogs on screen).

(+2)

this game rules

(+3)

This game seriously saved my marriage. Me and the husband were going through a rough patch in our relationship. We just kept fighting. Every night. But then I found Frogmageddon and man it changed my life. I showed my husband and he agreed that these rolling frogs were a subject of great adoration. Their destructive powers of eliminating snakes created a stronger bond. We have been happy since. God bless Frogmageddon. I love this game and I love my man. Now more than ever.




















(I donโ€™t have a husband lol but this game is 10/10 and yโ€™all should play it. Itโ€™s fun and engaging and peak croak ๐Ÿธ๐ŸคŒ -Jay)

(+3)

got to 120 frogs on Endless

(+3)

Nice work, you cooked

ty fullpot

(+2)

Fun!

(+1)

An absolute charm - I was hooked!

(+2)

survivor io but its frogs. this game is amazing.

(+2)

10/10 ๐Ÿธ

(+2)

This Is Great!

I Just Recommend Not Playing With Sound On

(+1)

unfortunately webgl seems to break some of the audio, if you use the downloadable build it should work fine!

Ok